LOTM Updates: Difference between revisions

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1,500 bytes added ,  30 January
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===[https://x.com/yugalabsgaming/status/1716875863684493581?s=20 24 October 2023]===
===[https://x.com/yugalabsgaming/status/1716875863684493581?s=20 24 October 2023]===
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|'''Camp'''
• Improved visuals and image quality on the all vessels assignment dropdown
• Fixed a visual alignment issue on environment tier 2 Otherdeeds when different creature types were assigned
• Fixed an issue on the Fragment Supply display that caused unavailable fragment types to be displayed as available
• Added a new access point on the main LoTM page, allowing quick access to Camp and to the game guide
'''Shattered'''
• Renamed "Journeyman Chest" to "Intermediate Chest'
• Fixed a bug that prevented the Shattered game session from ending upon disconnecting the wallet in Camp
• Fixed a bug that caused the "Venomous Blades" weapon proc not to be displayed in the UI
• Fixed a UI bug that displayed an incorrect "time left to claim" for intermediate chests
• Fixed a bug that allowed shattered to spawn on the Otherdeed even when no hunters were assigned
• Fixed a bug causing the "Cursed Armament" weapon proc not to increase the damage dealt by direct damage abilities
• Fixed a UI bug that displayed Odas as damaging the Shattered even after they were removed from the Otherdeed
•Integrated the user report tool from Camp into the Shattered game
•Fixed a synchronization issue where Koda attacks were not aligned with the damage numbers displayed on the UI
• Fixed an issue where the weapon chance on hit and damage formula was incorrect
|}
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