Cursed Armament: Difference between revisions
Jump to navigation
Jump to search
no edit summary
OtherXAdmin (talk | contribs) No edit summary |
OtherXAdmin (talk | contribs) No edit summary |
||
Line 2: | Line 2: | ||
'''Cursed Armament''' is the only [[PROC]] in Legends of the Mara that benefits every Oda fighting the Shattered on a particular deed. This special ability '''is not stackable''', but increases all damage dealt to the shattered for 30 seconds when the curse activates. | '''Cursed Armament''' is the only [[PROC]] in Legends of the Mara that benefits every Oda fighting the Shattered on a particular deed. This special ability '''is not stackable''', but increases all damage dealt to the shattered for 30 seconds when the curse activates. | ||
With each [[Basic Attack|basic attack]], there is a 10% chance that the curse is applied. The strength of the curse starts at a base percent ([[Cursed_Armament#Cursed_Armament_Weapons|depending on the weapon]]), and increases by a set percent per additional debuff active (up to the weapon's maximum). | With each [[Basic Attack|basic attack]], there is a 10% chance that the curse is applied. The strength of the curse starts at a base percent ([[Cursed_Armament#Cursed_Armament_Weapons|depending on the weapon]]), and increases by a set percent per additional [[debuff]] active (up to the weapon's maximum). | ||
==Cursed Armamanet In-Game Animation== | ==Cursed Armamanet In-Game Animation== |