Cursed Armament: Difference between revisions

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With each [[Basic Attack|basic attack]], there is a 10% chance that the curse is applied. The strength of the curse starts at a base percent ([[Cursed_Armament#Cursed_Armament_Weapons|depending on the weapon]]), and increases by a set percent per debuff active (up to the weapon's maximum).
With each [[Basic Attack|basic attack]], there is a 10% chance that the curse is applied. The strength of the curse starts at a base percent ([[Cursed_Armament#Cursed_Armament_Weapons|depending on the weapon]]), and increases by a set percent per debuff active (up to the weapon's maximum).


==Attack Animation==
==Cursed Armamanet In-Game Animation==
When Cursed Armament is active, an icon with a tooltip appears under the Shattered's health bar. For this particular debuff, the max time is 30 seconds and refreshes every time a Cursed Armament PROC activates.
When Cursed Armament is active, an icon with a tooltip appears under the Shattered's health bar. For this particular debuff, the max time is 30 seconds and refreshes every time a Cursed Armament PROC activates.


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'''The weapon used is the [[Slicer Glaive]] with a base of +4.3% damage'''
'''The weapon used is the [[Slicer Glaive]] with a base of +4.3% damage'''
[[File:Cursed Armament Animation.gif|left|600px]]{{clear}}
[[File:Cursed Armament Animation.gif|left|600px]]{{clear}}
==Weapon Card Detail==


==Cursed Armament Weapons==
==Cursed Armament Weapons==

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