Abilities: Difference between revisions
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Every Oda has at least one special ability that can boost its performance in Legends of the Mara. Abilities apply to the Oda that casts the ability as well as any other Oda that are fighting The Shattered on that deed. The strength, duration, and cooldown time of an ability depends on the type of Oda that casts the ability. Oda have a range of abilities that vary based on the collection and appear as traits in the Oda's metadata. | Every Oda has at least one special ability that can boost its performance in Legends of the Mara. Abilities apply to the Oda that casts the ability as well as any other Oda that are fighting The Shattered on that deed. The strength, duration, and cooldown time of an ability depends on the type of Oda that casts the ability. Oda have a range of abilities that vary based on the collection and appear as traits in the Oda's metadata. | ||
==Mara | ==Oda Abilities== | ||
===Mara=== | |||
Mara have one ability slot and five possible abilities: | Mara have one ability slot and five possible abilities: | ||
Attack Speed Buff {{*}} Critical Chance Buff {{*}} Damage Buff {{*}} Damage Over Time {{*}} Direct Damage | Attack Speed Buff {{*}} Critical Chance Buff {{*}} Damage Buff {{*}} Damage Over Time {{*}} Direct Damage | ||
===Kodamara=== | |||
Kodamara have X ability slots and at least these five possible abilities: | |||
Attack Speed Buff {{*}} Critical Chance Buff {{*}} Damage Buff {{*}} Damage Over Time {{*}} Direct Damage | |||
===Koda/Mega Koda=== | |||
Koda have three ability slots (only two abilities were active in Season 1 and 2 of Legends of the Mara). | |||
'Ability 1' consists of these five abilities: | |||
Attack Speed Buff {{*}} Critical Chance Buff {{*}} Damage Buff {{*}} Marked {{*}} Weaken |