Module:Sandbox
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This documentation is transcluded from Module:Sandbox/doc. [edit] [history] [purge]
Module:Sandbox requires Module:Trailblazer Region.
This is the general purpose sandbox for lua modules. It can be used to test changes to existing modules, prototype new modules, experimenting with lua features, or for any other purpose.
Much like RuneScape:Sandbox, this page is free to edit for all - if you want to use code personally or for long periods without others editing it, make a personal module sandbox at Module:Sandbox/User:Template:USERNAME
or subpages of that.
Invocations of this sandbox and personal sandboxes should be kept in userspace. If the module is intended for use in other namespaces, it should be moved out of the sandbox into a normal module and template.
See Special:PrefixIndex/Module:Sandbox/ for a list of all user sandboxes.
local tb = require('Module:Trailblazer Region')._badge local p = {} function p.main(frame) local args = frame:getParent().args local orRegions = args['or'] or 'No' local regions = {'misthalin', 'karamja', 'asgarnia', 'desert', 'fremennik', 'kandarin', 'morytania', 'tirannwn', 'wilderness', 'kourend'} local ret = mw.html.create('tr') mw.log(args[1]) if args['incompletable'] == 'Yes' then ret:tag('th'):wikitext(args[1]):addClass('table-bg-red') else ret:tag('th'):wikitext(args[1]) end mw.log(tostring(ret)) local required = '' local auto = '' for _, region in ipairs(regions) do if args[region] ~= nil then if args[region] == 'Yes' then if #required ~= 0 then required = required .. '&' end required = required .. region elseif args[region] == 'auto' then auto = auto .. tb(region) else ret:tag('td'):wikitext(tb(region) .. ' ' .. args[region]) end end end if args['incompletable'] == 'Yes' then ret:tag('td'):addClass('table-bg-red') ret:tag('td'):addClass('table-bg-red') else ret:tag('td'):wikitext(auto) ret:tag('td'):wikitext(tb(required)) end if args['playable'] == 'Yes' then if args['incompletable'] == 'Yes' then ret:tag('td'):wikitext(string.format('[[File:Yes check.svg|20px|link=|alt=Quest may be played without autocompletion]] Partially playable')):addClass('table-bg-red') else ret:tag('td'):wikitext(string.format('[[File:Yes check.svg|20px|link=|alt=Quest may be played without autocompletion]] Fully playable')) end elseif args['playable'] == 'No' then if args['incompletable'] == 'Yes' then ret:tag('td'):wikitext(string.format('[[File:X mark.svg|20px|link=|alt=Quest may not be played through]] Not completeable')):addClass('table-bg-red') else ret:tag('td'):wikitext(string.format('[[File:X mark.svg|20px|link=|alt=Quest may not be played through]] Autocomplete only')) end else if args['incompletable'] == 'Yes' then ret:tag('td'):wikitext(''):addClass('table-bg-red') else ret:tag('td'):wikitext('') end end if args['incompletable'] == 'Yes' then ret:tag('td'):wikitext(args['notes'] or ''):addClass('table-bg-red') else ret:tag('td'):wikitext(args['notes'] or '') end return tostring(ret) end return p