Mara

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Mara are the least powerful of the three types of Oda. Mara have the ability to perform one of the three roles during Season 1 of LOTM: hunt, farm, or enchant. The role of a Mara is dependent on the vessel it was hatched from.

There are 5 tiers of Mara: Common, Uncommon, Rare, Epic, and Legendary. The rarer the Mara, the better it performs at it's role. In the future, players will have the ability to evolve their Mara into Kodamara to increase its stats.

Hunter Mara

Common Hunter Mara with the Damage Over Time ability

Hunter Mara are only capable of hunting and in the Legends of The Mara game, their enemy are the Shattered. Hunter Mara are assigned a base damage per second (dps) and can perform 1 of the 5 abilities. The amount of DPS and strength of ability is determined by the Hunter Mara's tier.




DPS ->
Ability Common Uncommon Rare Epic Legendary Ability Cooldown

Attack Speed Buff
+15%
speed increase
for 5h
+16%
speed increase
for 5h
+17%
speed increase
for 5h
+18%
speed increase
for 5h
+20%
speed increase
for 5h
20 hours

Critical Chance Buff
+5%
chance increase
for 5h
+6%
chance increase
for 5h
+7%
chance increase
for 5h
+8%
chance increase
for 5h
+10%
chance increase
for 5h
20 hours

Damage Buff
+15%
damge increase
for 5h
+16%
damge increase
for 5h
+17%
damge increase
for 5h
+18%
damge increase
for 5h
+20%
damge increase
for 5h
20 hours

Damage Over Time
30% Damage
every 4s
for 45m
32% Damage
every 4s
for 45m
35% Damage
every 4s
for 45m
37% Damage
every 4s
for 45m
40% Damage
every 4s
for 45m
10 hours

Direct Damage
3,500% Damage
instantly
3,700% Damage
instantly
3,900% Damage
instantly
37% Damage
instantly
40% Damage
instantly
16 hours


Farmer Mara

Enchanter Mara