Mara: Difference between revisions
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! Ability !! Ability Details !! | ! Ability !! Ability Details !! Common' !! Uncommon !! Rare !! Epic !! Legendary | ||
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|rowspan="3" style="text-align:center;| [[File:Attack speed buff icon.png|link=Abilities#Attack Speed Buff|60px]]<br>'''[[Abilities#Attack Speed Buff|Attack Speed Buff]]''' | |rowspan="3" style="text-align:center;| [[File:Attack speed buff icon.png|link=Abilities#Attack Speed Buff|60px]]<br>'''[[Abilities#Attack Speed Buff|Attack Speed Buff]]''' |
Revision as of 21:50, 28 January 2024
Mara are the least powerful of the three types of Oda. Mara have the ability to perform one of the three roles during Season 1 of LOTM: hunt, farm, or enchant. The role of a Mara is dependent on the vessel it was hatched from.
There are 5 tiers of Mara: Common, Uncommon, Rare, Epic, and Legendary. The rarer the Mara, the better it performs at it's role. In the future, players will have the ability to evolve their Mara into Kodamara to increase its stats.
Hunter Mara
Mara with the role of hunter deal damage to the Shattered. Hunter Mara are assigned a base damage per second (dps) and can perform 1 of the 5 abilities. The amount of DPS and strength of ability is determined by the Hunter Mara's tier.
Common | Uncommon | Rare | Epic | Legendary |
---|---|---|---|---|
Ability | Common | Uncommon | Rare | Epic | Legendary | Duration | Cooldown |
---|---|---|---|---|---|---|---|
Attack Speed Buff |
15% | 16% | 17% | 18% | 20% | 5 hours | 20 hours |
Critical Chance Buff |
5% | 6% | 7% | 8% | 10% | 5 hours | 20 hours |
Damage Buff |
15% | 16% | 17% | 18% | 20% | 5 hours | 20 hours |
Damage Over Time |
30% | 32% | 35% | 37% | 40% | 45 minutes every 4 seconds | 10 hours |
Direct Damage |
5,000% | 5,200% | 5,500% | 5,750% | 6,000% | Instant | 16 hours |
Table
Ability | Ability Details | Common' | Uncommon | Rare | Epic | Legendary |
---|---|---|---|---|---|---|
Attack Speed Buff |
Boost | 15% | 16% | 17% | 18% | 20% |
Duration | 5h | 5h | 5h | 5h | 5h | |
Cooldown | 20h | 20h | 20h | 20h | 20h |