Koda Weapons: Difference between revisions

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| [[File:Adventurer bow.png|link=Adventurer Bow|100px]] || [[Adventurer Bow]] || style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || No
| [[File:Adventurer bow.png|link=Adventurer Bow|100px]] || [[Adventurer Bow]] || style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || No
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| [[File:Adventurers sword.png|link=Adventurer's Sword|100px]] || [[Adventurer's Sword]] || style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || No
| [[File:Adventurers sword.png|link=Adventurer's Sword|100px]] || [[Adventurer's Sword]] || style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || 22% Debuff || No
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| [[File:Apothecarys secret.png|link=Apothecarys Secret|100px]] || [[Apothecarys Secret]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || 445% Damage || No
| [[File:Apothecarys secret.png|link=Apothecarys Secret|100px]] || [[Apothecarys Secret]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || 445% Damage || No
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| [[File:Batter up.png|link=Batter Up|100px]] || [[Batter Up]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || 480% Damage || Yes
| [[File:Batter up.png|link=Batter Up|100px]] || [[Batter Up]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || 480% Damage || Yes
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| [[File:Battle axe of loathing.png|link=Battle Axe of Loathing|100px]] || [[Battle Axe of Loathing]] || style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || No
| [[File:Battle axe of loathing.png|link=Battle Axe of Loathing|100px]] || [[Battle Axe of Loathing]] || style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || 23% Debuff || No
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| [[File:Betrayer.png|link=Betrayer|100px]] || [[Betrayer]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || 320% Damage || Yes
| [[File:Betrayer.png|link=Betrayer|100px]] || [[Betrayer]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || 320% Damage || Yes
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| [[File:Blade of great heights.png|link=Blade of Great Heights|100px]] || [[Blade of Great Heights]] || Unknown || Unknown || Unknown || Yes
| [[File:Blade of great heights.png|link=Blade of Great Heights|100px]] || [[Blade of Great Heights]] || Unknown || Unknown || Unknown || Yes
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| [[File:Blasphemy.png|link=Blasphemy|100px]] || [[Blasphemy]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. || Yes
| [[File:Blasphemy.png|link=Blasphemy|100px]] || [[Blasphemy]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. || 27% Debuff || Yes
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| [[File:Blossoming staff.png|link=Blossoming Staff|100px]] || [[Blossoming Staff]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. || 180% Damage || Yes
| [[File:Blossoming staff.png|link=Blossoming Staff|100px]] || [[Blossoming Staff]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. || 180% Damage || Yes
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| [[File:Cactivorpal.png|link=Cactivorpal|100px]] || [[Cactivorpal]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
| [[File:Cactivorpal.png|link=Cactivorpal|100px]] || [[Cactivorpal]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
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| [[File:Carapace claws.png|link=Carapace Claws|100px]] || [[Carapace Claws]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Carapace claws.png|link=Carapace Claws|100px]] || [[Carapace Claws]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || Yes
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| [[File:Cat a comb.png|link=Cat A Comb|100px]] || [[Cat A Comb]] || style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 230% damage plus 10% for every 10% HP missing from the Shattered, up to 430% damage. || 430% Damage || No
| [[File:Cat a comb.png|link=Cat A Comb|100px]] || [[Cat A Comb]] || style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 230% damage plus 10% for every 10% HP missing from the Shattered, up to 430% damage. || 430% Damage || No
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| [[File:Column cleaver.png|link=Column Cleaver|100px]] || [[Column Cleaver]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increased by 53% for each debuff on the shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
| [[File:Column cleaver.png|link=Column Cleaver|100px]] || [[Column Cleaver]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increased by 53% for each debuff on the shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
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| [[File:Comet piercer.png|link=Comet Piercer|100px]] || [[Comet Piercer]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || No
| [[File:Comet piercer.png|link=Comet Piercer|100px]] || [[Comet Piercer]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || 24% Debuff || No
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| [[File:Conch beater.png|link=Conch Beater|100px]] || [[Conch Beater]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || 300% Damage || Yes
| [[File:Conch beater.png|link=Conch Beater|100px]] || [[Conch Beater]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || 300% Damage || Yes
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| [[File:Crackle stick.png|link=Crackle Stick|100px]] || [[Crackle Stick]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || 500% Damage || Yes
| [[File:Crackle stick.png|link=Crackle Stick|100px]] || [[Crackle Stick]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || 500% Damage || Yes
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| [[File:Crimson edge.png|link=Crimson Edge|100px]] || [[Crimson Edge]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || No
| [[File:Crimson edge.png|link=Crimson Edge|100px]] || [[Crimson Edge]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || 24% Debuff || No
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| [[File:Crystal stabber.png|link=Crystal Stabber|100px]] || [[Crystal Stabber]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
| [[File:Crystal stabber.png|link=Crystal Stabber|100px]] || [[Crystal Stabber]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
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| [[File:Dual scythe.png|link=Dual Scythe|100px]] || [[Dual Scythe]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
| [[File:Dual scythe.png|link=Dual Scythe|100px]] || [[Dual Scythe]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
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| [[File:Electro grip.png|link=Electro Grip|100px]] || [[Electro Grip]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Electro grip.png|link=Electro Grip|100px]] || [[Electro Grip]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || Yes
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| [[File:Ethereal spear.png|link=Ethereal Spear|100px]] || [[Ethereal Spear]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || No
| [[File:Ethereal spear.png|link=Ethereal Spear|100px]] || [[Ethereal Spear]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || 23% Debuff || No
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| [[File:Everlights wand.png|link=Everlights Wand|100px]] || [[Everlights Wand]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || 500% Damage || Yes
| [[File:Everlights wand.png|link=Everlights Wand|100px]] || [[Everlights Wand]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || 500% Damage || Yes
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| [[File:Gemmo hammeraxe.png|link=Gemmo Gammeraxe|100px]] || [[Gemmo Hammeraxe]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || 300% Damage || Yes
| [[File:Gemmo hammeraxe.png|link=Gemmo Gammeraxe|100px]] || [[Gemmo Hammeraxe]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || 300% Damage || Yes
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| [[File:Glimmer staff.png|link=Glimmer Staff|100px]] || [[Glimmer Staff]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
| [[File:Glimmer staff.png|link=Glimmer Staff|100px]] || [[Glimmer Staff]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || 24% Debuff || Yes
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| [[File:Glow up staff.png|link=Glow Up Staff|100px]] || [[Glow Up Staff]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the shattered, up to 480% damage. || 480% Damage || Yes
| [[File:Glow up staff.png|link=Glow Up Staff|100px]] || [[Glow Up Staff]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the shattered, up to 480% damage. || 480% Damage || Yes
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| [[File:Gnaw saw.png|link=Gnaw Saw|100px]] || [[Gnaw Saw]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || 220% Damage || Yes
| [[File:Gnaw saw.png|link=Gnaw Saw|100px]] || [[Gnaw Saw]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || 220% Damage || Yes
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| [[File:Golden wand.png|link=Golden Wand|100px]] || [[Golden Wand]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Golden wand.png|link=Golden Wand|100px]] || [[Golden Wand]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || Yes
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| [[File:Goop fork.png|link=Goop Fork|100px]] || [[Goop Fork]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || 460% Damage || Yes
| [[File:Goop fork.png|link=Goop Fork|100px]] || [[Goop Fork]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || 460% Damage || Yes
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| [[File:Goop slicer.png|link=Goop Slicer|100px]] || [[Goop Slicer]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || Yes
| [[File:Goop slicer.png|link=Goop Slicer|100px]] || [[Goop Slicer]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || 23% Debuff || Yes
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| [[File:Grazing wand.png|link=Grazing Wand|100px]] || [[Grazing Wand]] || Unknown || Unknown || Yes
| [[File:Grazing wand.png|link=Grazing Wand|100px]] || [[Grazing Wand]] || Unknown || Unknown || Yes
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| [[File:Guardians hand.png|link=Guardians Hand|100px]] || [[Guardians Hand]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || 460% Damage || No
| [[File:Guardians hand.png|link=Guardians Hand|100px]] || [[Guardians Hand]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || 460% Damage || No
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| [[File:Gunk blade.png|link=Gunk Blade|100px]] || [[Gunk Blade]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. || Yes
| [[File:Gunk blade.png|link=Gunk Blade|100px]] || [[Gunk Blade]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. || 27% Debuff || Yes
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| [[File:Gusty spear.png|link=Gusty Spear|100px]] || [[Gusty Spear]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || 320% Damage || Yes
| [[File:Gusty spear.png|link=Gusty Spear|100px]] || [[Gusty Spear]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || 320% Damage || Yes
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| [[File:Hunters respite.png|link=Hunters Respite|100px]] || [[Hunters Respite]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 240% damage. || 240% Damage || No
| [[File:Hunters respite.png|link=Hunters Respite|100px]] || [[Hunters Respite]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 240% damage. || 240% Damage || No
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| [[File:Iron flail.png|link=Iron Flail|100px]] || [[Iron Flail]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || No
| [[File:Iron flail.png|link=Iron Flail|100px]] || [[Iron Flail]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || 22% Debuff || No
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| [[File:Iron wing.png|link=Iron Wing|100px]] || [[Iron Wing]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 45% damage every 5 sec(s), for 30 sec(s). Damage increases by 40% for each debuff on the Shattered. Overall venom damage can stack up to 140% damage. || 140% Damage || No
| [[File:Iron wing.png|link=Iron Wing|100px]] || [[Iron Wing]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 45% damage every 5 sec(s), for 30 sec(s). Damage increases by 40% for each debuff on the Shattered. Overall venom damage can stack up to 140% damage. || 140% Damage || No
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| [[File:Jaws of evercrushing.png|link=Jaws of Evercrushing|100px]] || [[Jaws of Evercrushing]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || 220% Damage || No
| [[File:Jaws of evercrushing.png|link=Jaws of Evercrushing|100px]] || [[Jaws of Evercrushing]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || 220% Damage || No
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| [[File:Lightning rod.png|link=Lightning Rod|100px]] || [[Lightning Rod]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || Yes
| [[File:Lightning rod.png|link=Lightning Rod|100px]] || [[Lightning Rod]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || 23% Debuff || Yes
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| [[File:Lights edge.png|link=Lights Edge|100px]] || [[Lights Edge]] || Unknown || Unknown || Yes
| [[File:Lights edge.png|link=Lights Edge|100px]] || [[Lights Edge]] || Unknown || Unknown || Yes
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| [[File:Magnolio rod.png|link=Magnolio Rod|100px]] || [[Magnolio Rod]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || 300% Damage || Yes
| [[File:Magnolio rod.png|link=Magnolio Rod|100px]] || [[Magnolio Rod]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || 300% Damage || Yes
|-
|-
| [[File:Malfunction rod.png|link=Malfunction Rod|100px]] || [[Malfunction Rod]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
| [[File:Malfunction rod.png|link=Malfunction Rod|100px]] || [[Malfunction Rod]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || 24% Debuff || Yes
|-
|-
| [[File:Mighty quill.png|link=Mighty Quill|100px]] || [[Mighty Quill]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || 500% Damage || Yes
| [[File:Mighty quill.png|link=Mighty Quill|100px]] || [[Mighty Quill]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || 500% Damage || Yes
|-
|-
| [[File:Mortal arrow.png|link=Mortal Arrow|100px]] || [[Mortal Arrow]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. || No
| [[File:Mortal arrow.png|link=Mortal Arrow|100px]] || [[Mortal Arrow]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. || 20% Debuff || No
|-
|-
| [[File:Mush clobberer.png|link=Mush Clobberer|100px]] || [[Mush Clobberer]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Mush clobberer.png|link=Mush Clobberer|100px]] || [[Mush Clobberer]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || Yes
|-
|-
| [[File:Never bokken.png|link=Never Bokken|100px]] || [[Never Bokken]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || 445% Damage || No
| [[File:Never bokken.png|link=Never Bokken|100px]] || [[Never Bokken]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || 445% Damage || No
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| [[File:Oracles hammer.png|link=Oracles Hammer|100px]] || [[Oracles Hammer]] || Unknown || Unknown || No
| [[File:Oracles hammer.png|link=Oracles Hammer|100px]] || [[Oracles Hammer]] || Unknown || Unknown || No
|-
|-
| [[File:Orbius axe.png|link=Orbius Axe|100px]] || [[Orbius Axe]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Orbius axe.png|link=Orbius Axe|100px]] || [[Orbius Axe]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || Yes
|-
|-
| [[File:Orbius glave.png|link=Orbius Glave|100px]] || [[Orbius Glave]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage. || 280% Damage || Yes
| [[File:Orbius glave.png|link=Orbius Glave|100px]] || [[Orbius Glave]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage. || 280% Damage || Yes
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| [[File:Ox tongue blade.png|link=Ox Tongue Blade|100px]] || [[Ox Tongue Blade]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || 445% Damage || No
| [[File:Ox tongue blade.png|link=Ox Tongue Blade|100px]] || [[Ox Tongue Blade]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || 445% Damage || No
|-
|-
| [[File:Petri spikes.png|link=Petri Spikes|100px]] || [[Petri Spikes]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Petri spikes.png|link=Petri Spikes|100px]] || [[Petri Spikes]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || Yes
|-
|-
| [[File:Pickles pike.png|link=Pickles Pike|100px]] || [[Pickles Pike]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 200% damage. || 200% Damage || No
| [[File:Pickles pike.png|link=Pickles Pike|100px]] || [[Pickles Pike]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 200% damage. || 200% Damage || No
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| [[File:Sabrechomp.png|link=Sabrechomp|100px]] || [[Sabrechomp]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || 460% Damage || No
| [[File:Sabrechomp.png|link=Sabrechomp|100px]] || [[Sabrechomp]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || 460% Damage || No
|-
|-
| [[File:Scavengers blade.png|link=Scavengers Blade|100px]] || [[Scavengers Blade]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. || No
| [[File:Scavengers blade.png|link=Scavengers Blade|100px]] || [[Scavengers Blade]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. || 20% Debuff || No
|-
|-
| [[File:Scisword.png|link=Scisword|100px]] || [[Scisword]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || No
| [[File:Scisword.png|link=Scisword|100px]] || [[Scisword]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || 23% Debuff || No
|-
|-
| [[File:Serpents hand.png|link=Serpents Hand|100px]] ||  [[Serpents Hand]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || 480% Damage || No
| [[File:Serpents hand.png|link=Serpents Hand|100px]] ||  [[Serpents Hand]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || 480% Damage || No
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| [[File:Silvertongue.png|link=Silvertongue|100px]] || [[Silvertongue]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 240% damage. || 240% Damage || No
| [[File:Silvertongue.png|link=Silvertongue|100px]] || [[Silvertongue]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 240% damage. || 240% Damage || No
|-
|-
| [[File:Skulds renown.png|link=Skulds Renown|100px]] || [[Skulds Renown]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
| [[File:Skulds renown.png|link=Skulds Renown|100px]] || [[Skulds Renown]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || 24% Debuff || Yes
|-
|-
| [[File:Skull flail.png|link=Skull Flail|100px]] || [[Skull Flail]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
| [[File:Skull flail.png|link=Skull Flail|100px]] || [[Skull Flail]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || 24% Debuff || Yes
|-
|-
| [[File:Skull staff.png|link=Skull Staff|100px]] || [[Skull Staff]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || 320% Damage || Yes
| [[File:Skull staff.png|link=Skull Staff|100px]] || [[Skull Staff]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || 320% Damage || Yes
|-
|-
| [[File:Slicer glaive.png|link=Slicer Glaive|100px]] || [[Slicer Glaive]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Slicer glaive.png|link=Slicer Glaive|100px]] || [[Slicer Glaive]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || Yes
|-
|-
| [[File:Slimey sword.png|link=Slimey Sword|100px]] || [[Slimey Sword]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
| [[File:Slimey sword.png|link=Slimey Sword|100px]] || [[Slimey Sword]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
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| [[File:Spade blade.png|link=Spade Blade|100px]] || [[Spade Blade]] || Unknown || Unknown || Yes
| [[File:Spade blade.png|link=Spade Blade|100px]] || [[Spade Blade]] || Unknown || Unknown || Yes
|-
|-
| [[File:Spike in the head.png|link=Spike in the Head|100px]] || [[Spike in the Head]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Spike in the head.png|link=Spike in the Head|100px]] || [[Spike in the Head]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || Yes
|-
|-
| [[File:Spinal whip.png|link=Spinal Whip|100px]] || [[Spinal Whip]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || 320% Damage || No
| [[File:Spinal whip.png|link=Spinal Whip|100px]] || [[Spinal Whip]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || 320% Damage || No
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| [[File:Sticky bow.png|link=Sticky Bow|100px]] || [[Sticky Bow]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || 480% Damage || Yes
| [[File:Sticky bow.png|link=Sticky Bow|100px]] || [[Sticky Bow]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || 480% Damage || Yes
|-
|-
| [[File:Studded club.png|link=Studded Club|100px]] || [[Studded Club]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || No
| [[File:Studded club.png|link=Studded Club|100px]] || [[Studded Club]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || 22% Debuff || No
|-
|-
| [[File:Stygias fang.png|link=Stygias Fang|100px]] || [[Stygias Fang]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || 460% Damage || No
| [[File:Stygias fang.png|link=Stygias Fang|100px]] || [[Stygias Fang]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || 460% Damage || No
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| [[File:Sword of alinta.png|link=Sword of Alinta|100px]] || [[Sword of Alinta]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
| [[File:Sword of alinta.png|link=Sword of Alinta|100px]] || [[Sword of Alinta]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
|-
|-
| [[File:Sword of constant sorrow.png|link=Sword of Constant Sorrow|100px]] || [[Sword of Constant Sorrow]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.3% plus 7% for each debuff on the Shattered, up to 21% for 30 seconds. || No
| [[File:Sword of constant sorrow.png|link=Sword of Constant Sorrow|100px]] || [[Sword of Constant Sorrow]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.3% plus 7% for each debuff on the Shattered, up to 21% for 30 seconds. || 21% Debuff || No
|-
|-
| [[File:Sword of the horde.png|link=Sword of the Horde|100px]] || [[Sword of the Horde]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. || 160% Damage || No
| [[File:Sword of the horde.png|link=Sword of the Horde|100px]] || [[Sword of the Horde]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. || 160% Damage || No
|-
|-
| [[File:Synthesis blade.png|link=Synthesis Blade|100px]] || [[Synthesis Blade]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || No
| [[File:Synthesis blade.png|link=Synthesis Blade|100px]] || [[Synthesis Blade]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || 22% Debuff || No
|-
|-
| [[File:Terrachete.png|link=Terrachete|100px]] || [[Terrachete]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Terrachete.png|link=Terrachete|100px]] || [[Terrachete]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || Yes
|-
|-
| [[File:The axicle.png|link=The Axicle|100px]] || [[The Axicle]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:The axicle.png|link=The Axicle|100px]] || [[The Axicle]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || Yes
|-
|-
| [[File:The bloodletter.png|link=The Bloodletter|100px]] || [[The Bloodletter]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 220% damage. || 220% Damage || No
| [[File:The bloodletter.png|link=The Bloodletter|100px]] || [[The Bloodletter]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 220% damage. || 220% Damage || No
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| [[File:The peeler.png|link=The Peeler|100px]] || [[The Peeler]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || 445% Damage || No
| [[File:The peeler.png|link=The Peeler|100px]] || [[The Peeler]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || 445% Damage || No
|-
|-
| [[File:The spatterer.png|link=The Spatterer|100px]] || [[The Spatterer]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || No
| [[File:The spatterer.png|link=The Spatterer|100px]] || [[The Spatterer]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || 24% Debuff || No
|-
|-
| [[File:The tenderizer.png|link=The Tenderizer|100px]] || [[The Tenderizer]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || 320% Damage || Yes
| [[File:The tenderizer.png|link=The Tenderizer|100px]] || [[The Tenderizer]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || 320% Damage || Yes
|-
|-
| [[File:The watchers eye.png|link=The Watchers Eyes|100px]] || [[The Watchers Eye]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || No
| [[File:The watchers eye.png|link=The Watchers Eyes|100px]] || [[The Watchers Eye]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || 25% Debuff || No
|-
|-
| [[File:Tongue tearer.png|link=Tongue Tearer|100px]] || [[Tongue Tearer]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || 500% Damage || Yes
| [[File:Tongue tearer.png|link=Tongue Tearer|100px]] || [[Tongue Tearer]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || 500% Damage || Yes
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| [[File:Truestrike.png|link=Truestrike|100px]] || [[Truestrike]] || Unknown || Unknown || Yes
| [[File:Truestrike.png|link=Truestrike|100px]] || [[Truestrike]] || Unknown || Unknown || Yes
|-
|-
| [[File:Trusty hatchet.png|link=Trusty Hatchet|100px]] || [[Trusty Hatchet]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || No
| [[File:Trusty hatchet.png|link=Trusty Hatchet|100px]] || [[Trusty Hatchet]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || 22% Debuff || No
|-
|-
| [[File:Truth teller.png|link=Truth Teller|100px]] || [[Truth Teller]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
| [[File:Truth teller.png|link=Truth Teller|100px]] || [[Truth Teller]] ||  style="background-color: rgba(204, 255, 204, 0.4);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || 200% Damage || Yes
Line 300: Line 300:
| [[File:Unraveler.png|link=Unraveler|100px]] || [[Unraveler]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 215% damage plus 10% for every 10% HP missing from the Shattered, up to 415% damage. || 415% Damage || No
| [[File:Unraveler.png|link=Unraveler|100px]] || [[Unraveler]] ||  style="background-color: rgba(255, 204, 204, 0.4);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 215% damage plus 10% for every 10% HP missing from the Shattered, up to 415% damage. || 415% Damage || No
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| [[File:Urchin flail.png|link=Urchin Flail|100px]] || [[Urchin Flail]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
| [[File:Urchin flail.png|link=Urchin Flail|100px]] || [[Urchin Flail]] ||  style="background-color: rgba(255, 255, 153, 0.4);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || 24% Debuff || Yes
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| [[File:Vivecsection.png|link=Vivescection|100px]] || [[Vivecsection]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || 300% Damage || Yes
| [[File:Vivecsection.png|link=Vivescection|100px]] || [[Vivecsection]] ||  style="background-color: rgba(255, 204, 128, 0.4);" | Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || 300% Damage || Yes

Revision as of 01:04, 27 January 2024

Image Weapon PROC Description Max Damage/Debuff Mega Weapon
Absentia Club Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage. 280% Damage Yes
Abyssal Trident Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Adventurer Bow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff No
Adventurer's Sword Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Apothecarys Secret Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. 445% Damage No
Apprentices Staff Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage. 280% Damage Yes
Arc Wielder Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. 445% Damage No
Axe of Anguish Venomous Blades On each basic attack, 10% chance to apply a venom that deals 35% damage every 5 sec(s), for 30 sec(s). Damage increases by 35% for each debuff on the Shattered. Overall venom damage can stack up to 100% damage. 100% Damage No
Axe of Descent Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Azure Fangs Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Bad Mama Jama Venomous Blades On each basic attack, 10% chance to apply a venom that deals 40% damage every 5 sec(s), for 30 sec(s). Damage increases by 38% for each debuff on the Shattered. Overall venom damage can stack up to 120% damage. 120% Damage No
Badlands Machete Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. 445% Damage No
Bamboospear Venomous Blades On each basic attack, 10% chance to apply a venom that deals 40% damage every 5 sec(s), for 30 sec(s). Damage increases by 38% for each debuff on the Shattered. Overall venom damage can stack up to 120% damage. 120% Damage No
Batter Up Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. 480% Damage Yes
Battle Axe of Loathing Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff No
Betrayer Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. 320% Damage Yes
Blade of Great Heights Unknown Unknown Unknown Yes
Blasphemy Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. 27% Debuff Yes
Blossoming Staff Venomous Blades On each basic attack, 10% chance to apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. 180% Damage Yes
Bone Hook Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. 320% Damage Yes
Bramble Thumper Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Brigids Fury Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Brimstone Blade Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Bubble Blower Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. 320% Damage Yes
Cactivorpal Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Carapace Claws Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Cat A Comb Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 230% damage plus 10% for every 10% HP missing from the Shattered, up to 430% damage. 430% Damage No
Cavern Haunter Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the shattered, up to 460% damage. 460% Damage Yes
Coils of Vengeance Unknown Unknown Unknown Yes
Column Cleaver Venomous Blades On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increased by 53% for each debuff on the shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Comet Piercer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff No
Conch Beater Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Confraction Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Coral Clubber Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage No
Cosmic hammer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 5% plus 10% for each debuff on the Shattered, up to 30% for 30 seconds. 30% Debuff Yes
Crackle Stick Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. 500% Damage Yes
Crimson Edge Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff No
Crystal Stabber Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Dark Axesaw Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. Yes
Death Head Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 230% damage plus 10% for every 10% HP missing from the Shattered, up to 430% damage. 430% Damage No
Deceiver Staff Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. 480% Damage Yes
Doomseeker Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Dread All Venomous Blades On each basic attack, 10% chance to apply a venom that deals 35% damage every 5 sec(s), for 30 sec(s). Damage increases by 35% for each debuff on the Shattered. Overall venom damage can stack up to 100% damage. 100% Damage No
Dual Eclipse Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage 280% Damage Yes
Dual Scythe Venomous Blades On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Electro Grip Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Ethereal Spear Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff No
Everlights Wand Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. 500% Damage Yes
Executioners Delight Explosion On each basic attack, 10% chance to trigger an explosion that deals 240% damage. 240% Damage No
Explored Blade Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. 320% Damage Yes
Fancy Pickaxe Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage. 280% Damage No
Feathered Glaive Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 200% damage plus 10% for every 10% HP missing from the shattered, up to 400% damage. 400% Damage No
Fickle Sickle Venomous Blades On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. 180% Damage No
Fungus Whip Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Gallows Scape Venomous Blades On each basic attack, 10% chance of apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. 160% Damage No
Gargantic Hammer Venomous Blades On each basic attack, 10% chance of apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. 160% Damage Yes
Gaze of Mysterius Unknown Unknown Yes
Gemmo Hammeraxe Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Glimmer Staff Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
Glow Up Staff Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the shattered, up to 480% damage. 480% Damage Yes
Gnaw Saw Venomous Blades On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. 220% Damage Yes
Golden Wand Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Goop Fork Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. 460% Damage Yes
Goop Slicer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff Yes
Grazing Wand Unknown Unknown Yes
Green Machete Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. 480% Damage Yes
Guardians Hand Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. 460% Damage No
Gunk Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. 27% Debuff Yes
Gusty Spear Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. 320% Damage Yes
Hallows Crescent Explosion On each basic attack, 10% chance to trigger an explosion that deals 240% damage. 240% Damage No
Highwind Wand Venomous Blades On each basic attack, 10% chance to apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. 160% Damage Yes
Hunters Respite Explosion On each basic attack, 10% chance to trigger an explosion that deals 240% damage. 240% Damage No
Iron Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Iron Wing Venomous Blades On each basic attack, 10% chance of apply a venom that deals 45% damage every 5 sec(s), for 30 sec(s). Damage increases by 40% for each debuff on the Shattered. Overall venom damage can stack up to 140% damage. 140% Damage No
Jaws of Evercrushing Venomous Blades On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. 220% Damage No
Lightning Rod Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff Yes
Lights Edge Unknown Unknown Yes
Magnolio Rod Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Malfunction Rod Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
Mighty Quill Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. 500% Damage Yes
Mortal Arrow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. 20% Debuff No
Mush Clobberer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Never Bokken Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. 445% Damage No
Night Star Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Occams Razor Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. 445% Damage No
Omincidel Venomous Blades On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. 180% Damage No
Oracles Hammer Unknown Unknown No
Orbius Axe Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Orbius Glave Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage. 280% Damage Yes
Orbius Staff Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. 320% Damage Yes
Ox Tongue Blade Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. 445% Damage No
Petri Spikes Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Pickles Pike Explosion On each basic attack, 10% chance to trigger an explosion that deals 200% damage. 200% Damage No
Ravens Bite Venomous Blades On each basic attack, 10% chance of apply a venom that deals 70% damage every 5 sec(s), for 30 sec(s). Damage increases by 60% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. 220% Damage No
Rib Spreader Venomous Blades On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. 180% Damage Yes
Sabrechomp Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. 460% Damage No
Scavengers Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. 20% Debuff No
Scisword Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff No
Serpents Hand Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. 480% Damage No
File:Shadowed axe.png Shadowed Axe Venomous Blades On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. 220% Damage No
Shards of Iridia Venomous Blades On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. 220% Damage No
Shaved Ice Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. 460% Damage Yes
Sheer Face Claymore Venomous Blades On each basic attack, 10% chance of apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. 160% Damage Yes
Shimmer Blade Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. 480% Damage Yes
Shoo Flame Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Silvertongue Explosion On each basic attack, 10% chance to trigger an explosion that deals 240% damage. 240% Damage No
Skulds Renown Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
Skull Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
Skull Staff Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. 320% Damage Yes
Slicer Glaive Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Slimey Sword Venomous Blades On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Smoozitar Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Spade Blade Unknown Unknown Yes
Spike in the Head Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Spinal Whip Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. 320% Damage No
Spiny Staff Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. 480% Damage Yes
Staff of Confessing Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 215% damage plus 10% for every 10% HP missing from the Shattered, up to 415% damage. 415% Damage No
Staff of Sentience Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Staff of Wild Things Venomous Blades On each basic attack, 10% chance to apply a venom that deals 45% damage every 5 sec(s), for 30 sec(s). Damage increases by 40% for each debuff on the Shattered. Overall venom damage can stack up to 140% damage. 140% Damage No
Sticky Bow Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. 480% Damage Yes
Studded Club Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Stygias Fang Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. 460% Damage No
Sulfur Striker Venomous Blades On each basic attack, 10% chance to apply a venom that deals 70% damage every 5 sec(s), for 30 sec(s). Damage increases by 60% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. 220% Damage Yes
Sulfur Triton Venomous Blades On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Sword of Alinta Venomous Blades On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Sword of Constant Sorrow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.3% plus 7% for each debuff on the Shattered, up to 21% for 30 seconds. 21% Debuff No
Sword of the Horde Venomous Blades On each basic attack, 10% chance to apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. 160% Damage No
Synthesis Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Terrachete Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
The Axicle Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
The Bloodletter Explosion On each basic attack, 10% chance to trigger an explosion that deals 220% damage. 220% Damage No
The Claw Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. 320% Damage Yes
The Clobbler Venomous Blades On each basic attack, 10% chance to apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. 180% Damage Yes
The Peeler Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. 445% Damage No
The Spatterer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff No
The Tenderizer Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. 320% Damage Yes
The Watchers Eye Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff No
Tongue Tearer Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. 500% Damage Yes
Traditor Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. 480% Damage Yes
Truestrike Unknown Unknown Yes
Trusty Hatchet Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Truth Teller Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Twin Shadows Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Twistree Blade Venomous Blades On each basic attack, 10% chance to apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. 220% Damage Yes
Undergrowth Stick Venomous Blades On each basic attack, 10% chance to apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. 180% Damage Yes
Underworld Spine Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. 200% Damage Yes
Undulate Staff Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. 500% Damage Yes
Unraveler Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 215% damage plus 10% for every 10% HP missing from the Shattered, up to 415% damage. 415% Damage No
Urchin Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
Vivecsection Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. 300% Damage Yes
Wavebreaker Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. 460% Damage No
Widow Taker Venomous Blades On each basic attack, 10% chance to apply a venom that deals 35% damage every 5 sec(s), for 30 sec(s). Damage increases by 35% for each debuff on the Shattered. Overall venom damage can stack up to 100% damage. 100% Damage No
Winged Axe Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. 480% Damage Yes
Wise Wand Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. 500% Damage Yes
Wood Ear Chopper Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. 500% Damage Yes