Mara: Difference between revisions

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| [[File:Damage buff icon.png|link=Abilities#Damage Buff|60px]]<br>'''[[Abilities#Damage Buff|Damage Buff]]''' || '''+15%'''<br><sub>damge increase<br>for 5h</sub> || '''+16%'''<br><sub>damge increase<br>for 5h</sub> || '''+17%'''<br><sub>damge increase<br>for 5h</sub> || '''+18%'''<br><sub>damge increase<br>for 5h</sub> || '''+20%'''<br><sub>damge increase<br>for 5h</sub> || 20 hours
| [[File:Damage buff icon.png|link=Abilities#Damage Buff|60px]]<br>'''[[Abilities#Damage Buff|Damage Buff]]''' || '''+15%'''<br><sub>damge increase<br>for 5h</sub> || '''+16%'''<br><sub>damge increase<br>for 5h</sub> || '''+17%'''<br><sub>damge increase<br>for 5h</sub> || '''+18%'''<br><sub>damge increase<br>for 5h</sub> || '''+20%'''<br><sub>damge increase<br>for 5h</sub> || 20 hours
|-
|-
| [[File:Damage over time icon.png|link=Abilities#Damage Over Time|60px]]<br>'''[[Abilities#Damage Over Time|Damage Over Time]]''' || '''30% Damage''' || '''32% Damage''' || '''35% Damage''' || '''37% Damage''' || '''40% Damage''' || 10 hours
| [[File:Damage over time icon.png|link=Abilities#Damage Over Time|60px]]<br>'''[[Abilities#Damage Over Time|Damage Over Time]]''' || '''30% Damage'''<br><sub>every 4s<br>for 45m</sub> || '''32% Damage'''<br><sub>every 4s<br>for 45m</sub> || '''35% Damage'''<br><sub>every 4s<br>for 45m</sub> || '''37% Damage'''<br><sub>every 4s<br>for 45m</sub> || '''40% Damage'''<br><sub>every 4s<br>for 45m</sub> || 10 hours
|-
|-
| [[File:Direct damage icon.png|link=Abilities#Direct Damage|60px]]<br>'''[[Abilities#Direct Damage|Direct Damage]]''' || '''3,500% Damage''' || '''3,700% Damage''' || '''3,900% Damage''' || '''37% Damage''' || '''40% Damage''' || 16 hours
| [[File:Direct damage icon.png|link=Abilities#Direct Damage|60px]]<br>'''[[Abilities#Direct Damage|Direct Damage]]''' || '''3,500% Damage''' || '''3,700% Damage''' || '''3,900% Damage''' || '''37% Damage''' || '''40% Damage''' || 16 hours

Revision as of 00:08, 29 January 2024

Mara are the least powerful of the three types of Oda. Mara have the ability to perform one of the three roles during Season 1 of LOTM: hunt, farm, or enchant. The role of a Mara is dependent on the vessel it was hatched from.

There are 5 tiers of Mara: Common, Uncommon, Rare, Epic, and Legendary. The rarer the Mara, the better it performs at it's role. In the future, players will have the ability to evolve their Mara into Kodamara to increase its stats.

Hunter Mara

Mara with the role of hunter deal damage to the Shattered. Hunter Mara are assigned a base damage per second (dps) and can perform 1 of the 5 abilities. The amount of DPS and strength of ability is determined by the Hunter Mara's tier.

Common Uncommon Rare Epic Legendary
Ability Common Uncommon Rare Epic Legendary Duration Cooldown

Attack Speed Buff
15% 16% 17% 18% 20% 5 hours 20 hours

Critical Chance Buff
5% 6% 7% 8% 10% 5 hours 20 hours

Damage Buff
15% 16% 17% 18% 20% 5 hours 20 hours

Damage Over Time
30% 32% 35% 37% 40% 45 minutes every 4 seconds 10 hours

Direct Damage
5,000% 5,200% 5,500% 5,750% 6,000% Instant 16 hours

Table

Ability Common Uncommon Rare Epic Legendary Ability Cooldown

Attack Speed Buff
+15%
speed increase
for 5h
+16%
speed increase
for 5h
+17%
speed increase
for 5h
+18%
speed increase
for 5h
+20%
speed increase
for 5h
20 hours

Critical Chance Buff
+5%
chance increase
for 5h
+6%
chance increase
for 5h
+7%
chance increase
for 5h
+8%
chance increase
for 5h
+10%
chance increase
for 5h
20 hours

Damage Buff
+15%
damge increase
for 5h
+16%
damge increase
for 5h
+17%
damge increase
for 5h
+18%
damge increase
for 5h
+20%
damge increase
for 5h
20 hours

Damage Over Time
30% Damage
every 4s
for 45m
32% Damage
every 4s
for 45m
35% Damage
every 4s
for 45m
37% Damage
every 4s
for 45m
40% Damage
every 4s
for 45m
10 hours

Direct Damage
3,500% Damage 3,700% Damage 3,900% Damage 37% Damage 40% Damage 16 hours






Farmer Mara

Enchanter Mara