Abilities: Difference between revisions

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==Buff Abilities==
==Buff Abilities==
'''Buff abilities are skills, spells, or effects that enhance or improve the attributes, performance, or status of an Oda, player, or ally. These abilities are used to boost a character's capabilities or provide temporary advantages in combat or other activities.'''
Buff abilities are skills, spells, or effects that enhance or improve the attributes, performance, or status of an Oda, player, or ally. These abilities are used to boost a character's capabilities or provide temporary advantages in combat or other activities.


===Attack Speed Buff===
===Attack Speed Buff===

Revision as of 09:54, 28 January 2024

Ability icons used in Legends of the Mara

Every Oda has at least one special ability that can boost its performance in Legends of the Mara. Buff abilities apply to the Oda that casts the ability as well as any other Oda or allies that are fighting the Shattered on that deed, while Debuff abilities apply to a single enemy. The strength, duration, and cooldown time of an ability depends on the type of Oda that casts the ability. Oda have a range of abilities that vary based on the collection and appear as traits in the Oda's metadata.

Buff Abilities

Buff abilities are skills, spells, or effects that enhance or improve the attributes, performance, or status of an Oda, player, or ally. These abilities are used to boost a character's capabilities or provide temporary advantages in combat or other activities.

Attack Speed Buff

Increases all allies' attack speed by _% for _hr(s) _min(s). Cooldown _hr(s)

Critical Chance Buff

Damage Buff

Increases all allies' damage by _% for _hr(s) _min(s). Cooldown _hr(s)

Debuff Abilities

Debuff abilities are skills, spells, or effects that negatively impact the attributes, performance, or status of the Shattered or other enemies. These abilities are used to weaken or hinder the opponent, making it easier to defeat them.

Damage Over Time (DOT) / Firestorm

Deals _% damage to the enemy every _sec(s), for _hr(s) _min(s) _sec(s). Cooldown _hr(s)

Marked

Applies Marked to a single enemy for _hr(s) _min(s). Marked enemies are _% more likely to receive a critical hit. Cooldown _hr(s)

Poison

Deals damage equal to 0.000X% of enemy's current HP every _sec(s) for _min(s) _sec(s). Stackable [up to 5]. Cooldown: _hr(s)

Weaken

Applies Weaken to a single enemy for _hr(s) _min(s). Weakened enemies take _% more damage. Cooldown: _hr(s).

Instant Damage Abilities

Direct Damage

Oda Abilities

Oda Trait Abilities
Mara Ability 1 Attack Speed Buff Critical Chance Buff Damage Buff Damage Over Time Direct Damage
Kodamara Ability 1 Attack Speed Buff Critical Chance Buff Damage Buff Damage Over Time Direct Damage
Koda/Mega Koda Ability 1 Attack Speed Buff Critical Chance Buff Damage Buff Marked Weaken
Ability 2 Damage Over Time Direct Damage Poison
Ability 3  ???  ???