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The following is the description format for the Cursed Armament PROC. | The following is the description format for the Cursed Armament PROC. | ||
PROC: Cursed Armament | |||
On each basic attack, 10% chance to apply a curse that increases damage taken by X%, for 30 sec(s). Curse effect increases by Y% for each debuff on the Shattered. Overall curse effect can stack up to Z% increased damage. | |||
[[File:Cursed Armament PROC card.png|300px]] | [[File:Cursed Armament PROC card.png|300px]] |
Revision as of 16:34, 28 January 2024
Cursed Armament is the only PROC in Legends of the Mara that benefits every Oda fighting the Shattered on a particular deed. This special ability is not stackable, but increases all damage dealt to the shattered for 30 seconds when the curse activates.
With each basic attack, there is a 10% chance that the curse is applied. The strength of the curse starts at a base percent (depending on the weapon), and increases by a set percent per additional debuff active (up to the weapon's maximum).
Cursed Armamanet In-Game Animation
When Cursed Armament is active, an icon with a tooltip appears under the Shattered's health bar. For this particular debuff, the max time is 30 seconds and refreshes every time a Cursed Armament PROC activates.
In the gif below, the Cursed Armament PROC activates and the basic attack damage increases by +4.3% (from 601 damage to 627).
The weapon used is the Slicer Glaive with a base increase of +4.3% damage
Cursed Armament Weapon Card
The following is the description format for the Cursed Armament PROC.
PROC: Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by X%, for 30 sec(s). Curse effect increases by Y% for each debuff on the Shattered. Overall curse effect can stack up to Z% increased damage.
Cursed Armament weapon card from a weapon Koda with the Slicer Glaive weapon.
Cursed Armament Weapons
Below is a table of every weapon that has the Cursed Armament ability. Sorting by Max Debuff will sort the weapons by strength.
Image | Weapon | PROC | Description | Max Debuff | Mega Weapon |
---|---|---|---|---|---|
Abyssal Trident | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. | 22% Debuff | No | |
Adventurer Bow | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | No | |
Adventurer's Sword | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. | 22% Debuff | No | |
Battle Axe of Loathing | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. | 23% Debuff | No | |
Blasphemy | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. | 27% Debuff | Yes | |
Carapace Claws | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | Yes | |
Comet Piercer | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. | 24% Debuff | No | |
Cosmic hammer | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 5% plus 10% for each debuff on the Shattered, up to 30% for 30 seconds. | 30% Debuff | Yes | |
Crimson Edge | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. | 24% Debuff | No | |
Dark Axesaw | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. | 24% Debuff | Yes | |
Electro Grip | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | Yes | |
Ethereal Spear | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. | 23% Debuff | No | |
Glimmer Staff | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. | 24% Debuff | Yes | |
Golden Wand | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | Yes | |
Goop Slicer | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. | 23% Debuff | Yes | |
Gunk Blade | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. | 27% Debuff | Yes | |
Iron Flail | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. | 22% Debuff | No | |
Lightning Rod | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. | 23% Debuff | Yes | |
Malfunction Rod | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. | 24% Debuff | Yes | |
Mortal Arrow | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. | 20% Debuff | No | |
Mush Clobberer | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | Yes | |
Orbius Axe | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | Yes | |
Petri Spikes | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | Yes | |
Scavengers Blade | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. | 20% Debuff | No | |
Scisword | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. | 23% Debuff | No | |
Skulds Renown | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. | 24% Debuff | Yes | |
Skull Flail | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. | 24% Debuff | Yes | |
Slicer Glaive | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | Yes | |
Spike in the Head | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | Yes | |
Studded Club | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. | 22% Debuff | No | |
Sword of Constant Sorrow | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.3% plus 7% for each debuff on the Shattered, up to 21% for 30 seconds. | 21% Debuff | No | |
Synthesis Blade | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. | 22% Debuff | No | |
Terrachete | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | Yes | |
The Axicle | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | Yes | |
The Spatterer | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. | 24% Debuff | No | |
The Watchers Eye | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. | 25% Debuff | No | |
Trusty Hatchet | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. | 22% Debuff | No | |
Urchin Flail | Cursed Armament | On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. | 24% Debuff | Yes |