Koda Weapons: Difference between revisions

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| [[File:Adventurers sword.png|link=Adventurers Sword|100px]] || [[Aventurer's Sword]] || style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || No
| [[File:Adventurers sword.png|link=Adventurers Sword|100px]] || [[Aventurer's Sword]] || style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || No
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| [[File:Apothecarys secret.png|link=Apothecarys Secret|100px]] || [[Apothecarys Secret]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
| [[File:Apothecarys secret.png|link=Apothecarys Secret|100px]] || [[Apothecarys Secret]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
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| [[File:Apprentices staff.png|link=Apprentices Staff|100px]] || [[Apprentices Staff]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage. || Yes
| [[File:Apprentices staff.png|link=Apprentices Staff|100px]] || [[Apprentices Staff]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage. || Yes
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| [[File:Arc wielder.png|link=Arc Wielder|100px]] || [[Arc Wielder]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
| [[File:Arc wielder.png|link=Arc Wielder|100px]] || [[Arc Wielder]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
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| [[File:Axe of anguish.png|link=Axe of Anguish|100px]] || [[Axe of Anguish]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 35% damage every 5 sec(s), for 30 sec(s). Damage increases by 35% for each debuff on the Shattered. Overall venom damage can stack up to 100% damage. || No
| [[File:Axe of anguish.png|link=Axe of Anguish|100px]] || [[Axe of Anguish]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 35% damage every 5 sec(s), for 30 sec(s). Damage increases by 35% for each debuff on the Shattered. Overall venom damage can stack up to 100% damage. || No
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| [[File:Bad mama jama.png|link=Bad Mama Jama|100px]] || [[Bad Mama Jama]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 40% damage every 5 sec(s), for 30 sec(s). Damage increases by 38% for each debuff on the Shattered. Overall venom damage can stack up to 120% damage. || No
| [[File:Bad mama jama.png|link=Bad Mama Jama|100px]] || [[Bad Mama Jama]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 40% damage every 5 sec(s), for 30 sec(s). Damage increases by 38% for each debuff on the Shattered. Overall venom damage can stack up to 120% damage. || No
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| [[File:Badlands machete.png|link=Badlands Machete|100px]] || [[Badlands Machete]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
| [[File:Badlands machete.png|link=Badlands Machete|100px]] || [[Badlands Machete]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
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| [[File:Bamboospear.png|link=Bamboospear|100px]] || [[Bamboospear]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 40% damage every 5 sec(s), for 30 sec(s). Damage increases by 38% for each debuff on the Shattered. Overall venom damage can stack up to 120% damage. || No
| [[File:Bamboospear.png|link=Bamboospear|100px]] || [[Bamboospear]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 40% damage every 5 sec(s), for 30 sec(s). Damage increases by 38% for each debuff on the Shattered. Overall venom damage can stack up to 120% damage. || No
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| [[File:Batter up.png|link=Batter Up|100px]] || [[Batter Up]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
| [[File:Batter up.png|link=Batter Up|100px]] || [[Batter Up]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
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| [[File:Battle axe of loathing.png|link=Battle Axe of Loathing|100px]] || [[Battle Axe of Loathing]] || style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || No
| [[File:Battle axe of loathing.png|link=Battle Axe of Loathing|100px]] || [[Battle Axe of Loathing]] || style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || No
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| [[File:Cat a comb.png|link=Cat A Comb|100px]] || [[Cat A Comb]] || Blood Explosions || On each basic attack, 10% chance to trigger an explosion that deals 230% damage plus 10% for every 10% HP missing from the Shattered, up to 430% damage. || No
| [[File:Cat a comb.png|link=Cat A Comb|100px]] || [[Cat A Comb]] || Blood Explosions || On each basic attack, 10% chance to trigger an explosion that deals 230% damage plus 10% for every 10% HP missing from the Shattered, up to 430% damage. || No
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| [[File:Cavern haunter.png|link=Cavern Haunter|100px]] || [[Cavern Haunter]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the shattered, up to 460% damage. || Yes
| [[File:Cavern haunter.png|link=Cavern Haunter|100px]] || [[Cavern Haunter]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the shattered, up to 460% damage. || Yes
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| [[File:Coils of vengeance.png|link=Coils of Vengeance|100px]] || [[Coils of Vengeance]] || Unknown || Unknown || Yes
| [[File:Coils of vengeance.png|link=Coils of Vengeance|100px]] || [[Coils of Vengeance]] || Unknown || Unknown || Yes
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| [[File:Cosmic hammer.png|link=Cosmic Hammer|100px]] || [[Cosmic hammer]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 5% plus 10% for each debuff on the Shattered, up to 30% for 30 seconds.
| [[File:Cosmic hammer.png|link=Cosmic Hammer|100px]] || [[Cosmic hammer]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 5% plus 10% for each debuff on the Shattered, up to 30% for 30 seconds.
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| [[File:Crackle stick.png|link=Crackle Stick|100px]] || [[Crackle Stick]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
| [[File:Crackle stick.png|link=Crackle Stick|100px]] || [[Crackle Stick]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
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| [[File:Crimson edge.png|link=Crimson Edge|100px]] || [[Crimson Edge]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || No
| [[File:Crimson edge.png|link=Crimson Edge|100px]] || [[Crimson Edge]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || No
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| [[File:Dark axesaw.png|link=Dark Axesaw|100px]] || [[Dark Axesaw]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
| [[File:Dark axesaw.png|link=Dark Axesaw|100px]] || [[Dark Axesaw]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
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| [[File:Death head.png|link=Death Head|100px]] || [[Death Head]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 230% damage plus 10% for every 10% HP missing from the Shattered, up to 430% damage. || No
| [[File:Death head.png|link=Death Head|100px]] || [[Death Head]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 230% damage plus 10% for every 10% HP missing from the Shattered, up to 430% damage. || No
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| [[File:Deceiver staff.png|link=Deceiver Staff|100px]] || [[Deceiver Staff]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
| [[File:Deceiver staff.png|link=Deceiver Staff|100px]] || [[Deceiver Staff]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
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| [[File:Doomseeker.png|link=Doomseeker|100px]] || [[Doomseeker]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || Yes
| [[File:Doomseeker.png|link=Doomseeker|100px]] || [[Doomseeker]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || Yes
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| [[File:Ethereal spear.png|link=Ethereal Spear|100px]] || [[Ethereal Spear]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || No
| [[File:Ethereal spear.png|link=Ethereal Spear|100px]] || [[Ethereal Spear]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || No
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| [[File:Everlights wand.png|link=Everlights Wand|100px]] || [[Everlights Wand]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
| [[File:Everlights wand.png|link=Everlights Wand|100px]] || [[Everlights Wand]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
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| [[File:Executioners delight.png|link=Executioners Delights|100px]] || [[Executioners Delight]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 240% damage. || No
| [[File:Executioners delight.png|link=Executioners Delights|100px]] || [[Executioners Delight]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 240% damage. || No
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| [[File:Fancy pickaxe.png|link=Fancy Pickaxe|100px]] || [[Fancy Pickaxe]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage. || No
| [[File:Fancy pickaxe.png|link=Fancy Pickaxe|100px]] || [[Fancy Pickaxe]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage. || No
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| [[File:Feathered glaive.png|link=Feathered Glaive|100px]] || [[Feathered Glaive]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 200% damage plus 10% for every 10% HP missing from the shattered, up to 400% damage. || No
| [[File:Feathered glaive.png|link=Feathered Glaive|100px]] || [[Feathered Glaive]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 200% damage plus 10% for every 10% HP missing from the shattered, up to 400% damage. || No
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| [[File:Fickle sickle.png|link=Fickle Sickle|100px]] || [[Fickle Sickle]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. || No
| [[File:Fickle sickle.png|link=Fickle Sickle|100px]] || [[Fickle Sickle]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. || No
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| [[File:Glimmer staff.png|link=Glimmer Staff|100px]] || [[Glimmer Staff]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
| [[File:Glimmer staff.png|link=Glimmer Staff|100px]] || [[Glimmer Staff]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
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| [[File:Glow up staff.png|link=Glow Up Staff|100px]] || [[Glow Up Staff]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the shattered, up to 480% damage. || Yes
| [[File:Glow up staff.png|link=Glow Up Staff|100px]] || [[Glow Up Staff]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the shattered, up to 480% damage. || Yes
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| [[File:Gnaw saw.png|link=Gnaw Saw|100px]] || [[Gnaw Saw]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || Yes
| [[File:Gnaw saw.png|link=Gnaw Saw|100px]] || [[Gnaw Saw]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || Yes
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| [[File:Golden wand.png|link=Golden Wand|100px]] || [[Golden Wand]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Golden wand.png|link=Golden Wand|100px]] || [[Golden Wand]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
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| [[File:Goop fork.png|link=Goop Fork|100px]] || [[Goop Fork]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || Yes
| [[File:Goop fork.png|link=Goop Fork|100px]] || [[Goop Fork]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || Yes
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| [[File:Goop slicer.png|link=Goop Slicer|100px]] || [[Goop Slicer]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || Yes
| [[File:Goop slicer.png|link=Goop Slicer|100px]] || [[Goop Slicer]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || Yes
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| [[File:Grazing wand.png|link=Grazing Wand|100px]] || [[Grazing Wand]] || Unknown || Unknown || Yes
| [[File:Grazing wand.png|link=Grazing Wand|100px]] || [[Grazing Wand]] || Unknown || Unknown || Yes
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| [[File:Green machete.png|link=Green Machete|100px]] || [[Green Machete]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
| [[File:Green machete.png|link=Green Machete|100px]] || [[Green Machete]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
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| [[File:Guardians hand.png|link=Guardians Hand|100px]] || [[Guardians Hand]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || No
| [[File:Guardians hand.png|link=Guardians Hand|100px]] || [[Guardians Hand]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || No
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| [[File:Gunk blade.png|link=Gunk Blade|100px]] || [[Gunk Blade]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. || Yes
| [[File:Gunk blade.png|link=Gunk Blade|100px]] || [[Gunk Blade]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. || Yes
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| [[File:Malfunction rod.png|link=Malfunction Rod|100px]] || [[Malfunction Rod]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
| [[File:Malfunction rod.png|link=Malfunction Rod|100px]] || [[Malfunction Rod]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
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| [[File:Mighty quill.png|link=Mighty Quill|100px]] || [[Mighty Quill]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
| [[File:Mighty quill.png|link=Mighty Quill|100px]] || [[Mighty Quill]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
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| [[File:Mortal arrow.png|link=Mortal Arrow|100px]] || [[Mortal Arrow]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. || No
| [[File:Mortal arrow.png|link=Mortal Arrow|100px]] || [[Mortal Arrow]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. || No
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| [[File:Mush clobberer.png|link=Mush Clobberer|100px]] || [[Mush Clobberer]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Mush clobberer.png|link=Mush Clobberer|100px]] || [[Mush Clobberer]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
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| [[File:Never bokken.png|link=Never Bokken|100px]] || [[Never Bokken]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
| [[File:Never bokken.png|link=Never Bokken|100px]] || [[Never Bokken]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
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| [[File:Night star.png|link=Night Star|100px]] || [[Night Star]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || Yes
| [[File:Night star.png|link=Night Star|100px]] || [[Night Star]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || Yes
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| [[File:Occams razor.png|link=Occams Razor|100px]] || [[Occams Razor]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
| [[File:Occams razor.png|link=Occams Razor|100px]] || [[Occams Razor]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
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| [[File:Omincidel.png|link=Omincidel|100px]] || [[Omincidel]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. || No
| [[File:Omincidel.png|link=Omincidel|100px]] || [[Omincidel]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. || No
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| [[File:Orbius staff.png|link=Orbius Staff|100px]] || [[Orbius Staff]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || Yes
| [[File:Orbius staff.png|link=Orbius Staff|100px]] || [[Orbius Staff]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || Yes
|-
|-
| [[File:Ox tongue blade.png|link=Ox Tongue Blade|100px]] || [[Ox Tongue Blade]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
| [[File:Ox tongue blade.png|link=Ox Tongue Blade|100px]] || [[Ox Tongue Blade]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
|-
|-
| [[File:Petri spikes.png|link=Petri Spikes|100px]] || [[Petri Spikes]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
| [[File:Petri spikes.png|link=Petri Spikes|100px]] || [[Petri Spikes]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || Yes
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| [[File:Rib spreader.png|link=Rib Spreader|100px]] || [[Rib Spreader]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. || Yes
| [[File:Rib spreader.png|link=Rib Spreader|100px]] || [[Rib Spreader]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. || Yes
|-
|-
| [[File:Sabrechomp.png|link=Sabrechomp|100px]] || [[Sabrechomp]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || No
| [[File:Sabrechomp.png|link=Sabrechomp|100px]] || [[Sabrechomp]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || No
|-
|-
| [[File:Scavengers blade.png|link=Scavengers Blade|100px]] || [[Scavengers Blade]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. || No
| [[File:Scavengers blade.png|link=Scavengers Blade|100px]] || [[Scavengers Blade]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. || No
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| [[File:Scisword.png|link=Scisword|100px]] || [[Scisword]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || No
| [[File:Scisword.png|link=Scisword|100px]] || [[Scisword]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. || No
|-
|-
| [[File:Serpents hand.png|link=Serpents Hand|100px]] ||  [[Serpents Hand]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || No
| [[File:Serpents hand.png|link=Serpents Hand|100px]] ||  [[Serpents Hand]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || No
|-
|-
| [[File:Shadowed axe.png|link=Shadowed Axe|100px]] || [[Shadowed Axe]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || No
| [[File:Shadowed axe.png|link=Shadowed Axe|100px]] || [[Shadowed Axe]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || No
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| [[File:Shards of iridia.png|link=Shards of Iridia|100px]] || [[Shards of Iridia]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || No
| [[File:Shards of iridia.png|link=Shards of Iridia|100px]] || [[Shards of Iridia]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || No
|-
|-
| [[File:Shaved ice.png|link=Shaved Ice|100px]] || [[Shaved Ice]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || Yes
| [[File:Shaved ice.png|link=Shaved Ice|100px]] || [[Shaved Ice]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || Yes
|-
|-
| [[File:Sheer face claymore.png|link=Sheer Face Claymore|100px]] || [[Sheer Face Claymore]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. || Yes
| [[File:Sheer face claymore.png|link=Sheer Face Claymore|100px]] || [[Sheer Face Claymore]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. || Yes
|-
|-
| [[File:Shimmer blade.png|link=Shimmer Blade|100px]] || [[Shimmer Blade]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
| [[File:Shimmer blade.png|link=Shimmer Blade|100px]] || [[Shimmer Blade]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
|-
|-
| [[File:Shoo flame.png|link=Shoo Flame|100px]] || [[Shoo Flame]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || Yes
| [[File:Shoo flame.png|link=Shoo Flame|100px]] || [[Shoo Flame]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || Yes
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| [[File:Spinal whip.png|link=Spinal Whip|100px]] || [[Spinal Whip]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || No
| [[File:Spinal whip.png|link=Spinal Whip|100px]] || [[Spinal Whip]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 320% damage. || No
|-
|-
| [[File:Spiny staff.png|link=Spiny Staff|100px]] || [[Spiny Staff]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
| [[File:Spiny staff.png|link=Spiny Staff|100px]] || [[Spiny Staff]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
|-
|-
| [[File:Staff of confessing.png|link=Staff of Confessing|100px]] || [[Staff of Confessing]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 215% damage plus 10% for every 10% HP missing from the Shattered, up to 415% damage. || No
| [[File:Staff of confessing.png|link=Staff of Confessing|100px]] || [[Staff of Confessing]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 215% damage plus 10% for every 10% HP missing from the Shattered, up to 415% damage. || No
|-
|-
| [[File:Staff of sentience.png|link=Staff of Sentience|100px]] || [[Staff of Sentience]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || Yes
| [[File:Staff of sentience.png|link=Staff of Sentience|100px]] || [[Staff of Sentience]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || Yes
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| [[File:Staff of wild things.png|link=Staff of Wild Things|100px]] || [[Staff of Wild Things]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 45% damage every 5 sec(s), for 30 sec(s). Damage increases by 40% for each debuff on the Shattered. Overall venom damage can stack up to 140% damage. || No
| [[File:Staff of wild things.png|link=Staff of Wild Things|100px]] || [[Staff of Wild Things]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 45% damage every 5 sec(s), for 30 sec(s). Damage increases by 40% for each debuff on the Shattered. Overall venom damage can stack up to 140% damage. || No
|-
|-
| [[File:Sticky bow.png|link=Sticky Bow|100px]] || [[Sticky Bow]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
| [[File:Sticky bow.png|link=Sticky Bow|100px]] || [[Sticky Bow]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
|-
|-
| [[File:Studded club.png|link=Studded Club|100px]] || [[Studded Club]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || No
| [[File:Studded club.png|link=Studded Club|100px]] || [[Studded Club]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. || No
|-
|-
| [[File:Stygias fang.png|link=Stygias Fang|100px]] || [[Stygias Fang]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. ||  
| [[File:Stygias fang.png|link=Stygias Fang|100px]] || [[Stygias Fang]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. ||  
|-
|-
| [[File:Sulfur striker.png|link=Sulfur Striker|100px]] || [[Sulfur Striker]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 70% damage every 5 sec(s), for 30 sec(s). Damage increases by 60% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || Yes
| [[File:Sulfur striker.png|link=Sulfur Striker|100px]] || [[Sulfur Striker]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 70% damage every 5 sec(s), for 30 sec(s). Damage increases by 60% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. || Yes
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| [[File:The clobbler.png|link=The Clobbler|100px]] || [[The Clobbler]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. || Yes
| [[File:The clobbler.png|link=The Clobbler|100px]] || [[The Clobbler]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. || Yes
|-
|-
| [[File:The peeler.png|link=The Peeler|100px]] || [[The Peeler]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
| [[File:The peeler.png|link=The Peeler|100px]] || [[The Peeler]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. || No
|-
|-
| [[File:The spatterer.png|link=The Spatterer|100px]] || [[The Spatterer]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || No
| [[File:The spatterer.png|link=The Spatterer|100px]] || [[The Spatterer]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || No
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| [[File:The watchers eye.png|link=The Watchers Eyes|100px]] || [[The Watchers Eye]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || No
| [[File:The watchers eye.png|link=The Watchers Eyes|100px]] || [[The Watchers Eye]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. || No
|-
|-
| [[File:Tongue tearer.png|link=Tongue Tearer|100px]] || [[Tongue Tearer]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
| [[File:Tongue tearer.png|link=Tongue Tearer|100px]] || [[Tongue Tearer]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
|-
|-
| [[File:Traditor.png|link=Traditor|100px]] || [[Traditor]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
| [[File:Traditor.png|link=Traditor|100px]] || [[Traditor]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
|-
|-
| [[File:Truestrike.png|link=Truestrike|100px]] || [[Truestrike]] || Unknown || Unknown || Yes
| [[File:Truestrike.png|link=Truestrike|100px]] || [[Truestrike]] || Unknown || Unknown || Yes
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| [[File:Underworld spine.png|link=Underworld Spine|100px]] || [[Underworld Spine]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || Yes
| [[File:Underworld spine.png|link=Underworld Spine|100px]] || [[Underworld Spine]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. || Yes
|-
|-
| [[File:Undulate staff.png|link=Undulate Staff|100px]] || [[Undulate Staff]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
| [[File:Undulate staff.png|link=Undulate Staff|100px]] || [[Undulate Staff]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
|-
|-
| [[File:Unraveler.png|link=Unraveler|100px]] || [[Unraveler]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 215% damage plus 10% for every 10% HP missing from the Shattered, up to 415% damage. || No
| [[File:Unraveler.png|link=Unraveler|100px]] || [[Unraveler]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 215% damage plus 10% for every 10% HP missing from the Shattered, up to 415% damage. || No
|-
|-
| [[File:Urchin flail.png|link=Urchin Flail|100px]] || [[Urchin Flail]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
| [[File:Urchin flail.png|link=Urchin Flail|100px]] || [[Urchin Flail]] ||  style="background-color: rgba(255, 255, 153, 0.3);" | Cursed Armament || On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. || Yes
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| [[File:Vivecsection.png|link=Vivescection|100px]] || [[Vivecsection]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || Yes
| [[File:Vivecsection.png|link=Vivescection|100px]] || [[Vivecsection]] || Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage. || Yes
|-
|-
| [[File:Wavebreaker.png|link=Wavebreaker|100px]] || [[Wavebreaker]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || No
| [[File:Wavebreaker.png|link=Wavebreaker|100px]] || [[Wavebreaker]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. || No
|-
|-
| [[File:Widow taker.png|link=Widow Taker|100px]] || [[Widow Taker]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 35% damage every 5 sec(s), for 30 sec(s). Damage increases by 35% for each debuff on the Shattered. Overall venom damage can stack up to 100% damage. || No
| [[File:Widow taker.png|link=Widow Taker|100px]] || [[Widow Taker]] ||  style="background-color: rgba(204, 255, 204, 0.3);" | Venomous Blades || On each basic attack, 10% chance to apply a venom that deals 35% damage every 5 sec(s), for 30 sec(s). Damage increases by 35% for each debuff on the Shattered. Overall venom damage can stack up to 100% damage. || No
|-
|-
| [[File:Winged axe.png|link=Winged Axe|100px]] || [[Winged Axe]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
| [[File:Winged axe.png|link=Winged Axe|100px]] || [[Winged Axe]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. || Yes
|-
|-
| [[File:Wise wand.png|link=Wise Wand|100px]] || [[Wise Wand]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
| [[File:Wise wand.png|link=Wise Wand|100px]] || [[Wise Wand]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
|-
|-
| [[File:Wood ear chopper.png|link=Wood Ear Chopper|100px]] || [[Wood Ear Chopper]] || Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
| [[File:Wood ear chopper.png|link=Wood Ear Chopper|100px]] || [[Wood Ear Chopper]] ||  style="background-color: rgba(255, 204, 204, 0.3);" | Blood Explosion || On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. || Yes
|}
|}

Revision as of 20:48, 26 January 2024

Image Weapon PROC Description Mega Weapon
Absentia Club Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage. Yes
Abyssal Trident Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. No
Adventurer Bow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. No
Aventurer's Sword Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. No
Apothecarys Secret Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. No
Apprentices Staff Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage. Yes
Arc Wielder Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. No
Axe of Anguish Venomous Blades On each basic attack, 10% chance to apply a venom that deals 35% damage every 5 sec(s), for 30 sec(s). Damage increases by 35% for each debuff on the Shattered. Overall venom damage can stack up to 100% damage. No
Axe of Descent Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Azure Fangs Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Bad Mama Jama Venomous Blades On each basic attack, 10% chance to apply a venom that deals 40% damage every 5 sec(s), for 30 sec(s). Damage increases by 38% for each debuff on the Shattered. Overall venom damage can stack up to 120% damage. No
Badlands Machete Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. No
Bamboospear Venomous Blades On each basic attack, 10% chance to apply a venom that deals 40% damage every 5 sec(s), for 30 sec(s). Damage increases by 38% for each debuff on the Shattered. Overall venom damage can stack up to 120% damage. No
Batter Up Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. Yes
Battle Axe of Loathing Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. No
Betrayer Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. Yes
Blade of Great Heights Unknown Unknown Yes
Blasphemy Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. Yes
Blossoming Staff Venomous Blades On each basic attack, 10% chance to apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. Yes
Bone Hook Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. Yes
Bramble Thumper Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Brigids Fury Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Brimstone Blade Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Bubble Blower Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. Yes
Cactivorpal Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Carapace Claws Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. Yes
Cat A Comb Blood Explosions On each basic attack, 10% chance to trigger an explosion that deals 230% damage plus 10% for every 10% HP missing from the Shattered, up to 430% damage. No
Cavern Haunter Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the shattered, up to 460% damage. Yes
Coils of Vengeance Unknown Unknown Yes
Column Cleaver Venomous Blades On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increased by 53% for each debuff on the shattered. Overall venom damage can stack up to 200% damage. Yes
Comet Piercer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. No
Conch Beater Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Confraction Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Coral Clubber Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. No
Cosmic hammer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 5% plus 10% for each debuff on the Shattered, up to 30% for 30 seconds.
Crackle Stick Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. Yes
Crimson Edge Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. No
Crystal Stabber Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Dark Axesaw Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. Yes
Death Head Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 230% damage plus 10% for every 10% HP missing from the Shattered, up to 430% damage. No
Deceiver Staff Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. Yes
Doomseeker Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Dread All Venomous Blades On each basic attack, 10% chance to apply a venom that deals 35% damage every 5 sec(s), for 30 sec(s). Damage increases by 35% for each debuff on the Shattered. Overall venom damage can stack up to 100% damage. No
Dual Eclipse Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage Yes
Dual Scythe Venomous Blades On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Electro Grip Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. Yes
Ethereal Spear Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. No
Everlights Wand Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. Yes
Executioners Delight Explosion On each basic attack, 10% chance to trigger an explosion that deals 240% damage. No
Explored Blade Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. Yes
Fancy Pickaxe Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage. No
Feathered Glaive Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 200% damage plus 10% for every 10% HP missing from the shattered, up to 400% damage. No
Fickle Sickle Venomous Blades On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. No
Fungus Whip Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Gallows Scape Venomous Blades On each basic attack, 10% chance of apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. No
Gargantic Hammer Venomous Blades On each basic attack, 10% chance of apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. Yes
Gaze of Mysterius Unknown Unknown Yes
Gemmo Hammeraxe Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Glimmer Staff Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. Yes
Glow Up Staff Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the shattered, up to 480% damage. Yes
Gnaw Saw Venomous Blades On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. Yes
Golden Wand Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. Yes
Goop Fork Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. Yes
Goop Slicer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. Yes
Grazing Wand Unknown Unknown Yes
Green Machete Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. Yes
Guardians Hand Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. No
Gunk Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. Yes
Gusty Spear Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. Yes
Hallows Crescent Explosion On each basic attack, 10% chance to trigger an explosion that deals 240% damage. No
Highwind Wand Venomous Blades On each basic attack, 10% chance to apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. Yes
Hunters Respite Explosion On each basic attack, 10% chance to trigger an explosion that deals 240% damage. No
Iron Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. No
Iron Wing Venomous Blades On each basic attack, 10% chance of apply a venom that deals 45% damage every 5 sec(s), for 30 sec(s). Damage increases by 40% for each debuff on the Shattered. Overall venom damage can stack up to 140% damage. No
Jaws of Evercrushing Venomous Blades On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. No
Lightning Rod Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. Yes
Lights Edge Unknown Unknown Yes
Magnolio Rod Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Malfunction Rod Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. Yes
Mighty Quill Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. Yes
Mortal Arrow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. No
Mush Clobberer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. Yes
Never Bokken Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. No
Night Star Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Occams Razor Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. No
Omincidel Venomous Blades On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. No
Oracles Hammer Unknown Unknown No
Orbius Axe Explosion On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. Yes
Orbius Glave Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage. Yes
Orbius Staff Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. Yes
Ox Tongue Blade Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. No
Petri Spikes Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. Yes
Pickles Pike Explosion On each basic attack, 10% chance to trigger an explosion that deals 200% damage. No
Ravens Bite Venomous Blades On each basic attack, 10% chance of apply a venom that deals 70% damage every 5 sec(s), for 30 sec(s). Damage increases by 60% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. No
Rib Spreader Venomous Blades On each basic attack, 10% chance of apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. Yes
Sabrechomp Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. No
Scavengers Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. No
Scisword Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. No
Serpents Hand Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. No
File:Shadowed axe.png Shadowed Axe Venomous Blades On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. No
Shards of Iridia Venomous Blades On each basic attack, 10% chance of apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. No
Shaved Ice Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. Yes
Sheer Face Claymore Venomous Blades On each basic attack, 10% chance of apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. Yes
Shimmer Blade Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. Yes
Shoo Flame Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Silvertongue Explosion On each basic attack, 10% chance to trigger an explosion that deals 240% damage. No
Skulds Renown Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. Yes
Skull Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. Yes
Skull Staff Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. Yes
Slicer Glaive Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. Yes
Slimey Sword Venomous Blades On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Smoozitar Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Spade Blade Unknown Unknown Yes
Spike in the Head Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. Yes
Spinal Whip Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. No
Spiny Staff Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. Yes
Staff of Confessing Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 215% damage plus 10% for every 10% HP missing from the Shattered, up to 415% damage. No
Staff of Sentience Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Staff of Wild Things Venomous Blades On each basic attack, 10% chance to apply a venom that deals 45% damage every 5 sec(s), for 30 sec(s). Damage increases by 40% for each debuff on the Shattered. Overall venom damage can stack up to 140% damage. No
Sticky Bow Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. Yes
Studded Club Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. No
Stygias Fang Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage.
Sulfur Striker Venomous Blades On each basic attack, 10% chance to apply a venom that deals 70% damage every 5 sec(s), for 30 sec(s). Damage increases by 60% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. Yes
Sulfur Triton Venomous Blades On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Sword of Alinta Venomous Blades On each basic attack, 10% chance to apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Sword of Constant Sorrow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.3% plus 7% for each debuff on the Shattered, up to 21% for 30 seconds. No
Sword of the Horde Venomous Blades On each basic attack, 10% chance to apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 160% damage. No
Synthesis Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. No
Terrachete Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. Yes
The Axicle Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. Yes
The Bloodletter Explosion On each basic attack, 10% chance to trigger an explosion that deals 220% damage. No
The Claw Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. Yes
The Clobbler Venomous Blades On each basic attack, 10% chance to apply a venom that deals 50% damage every 5 sec(s), for 30 sec(s). Damage increases by 43% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. Yes
The Peeler Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 245% damage plus 10% for every 10% HP missing from the Shattered, up to 445% damage. No
The Spatterer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. No
The Tenderizer Explosion On each basic attack, 10% chance to trigger an explosion that deals 320% damage. Yes
The Watchers Eye Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. No
Tongue Tearer Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. Yes
Traditor Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. Yes
Truestrike Unknown Unknown Yes
Trusty Hatchet Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. No
Truth Teller Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Twin Shadows Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Twistree Blade Venomous Blades On each basic attack, 10% chance to apply a venom that deals 65% damage every 5 sec(s), for 30 sec(s). Damage increases by 55% for each debuff on the Shattered. Overall venom damage can stack up to 220% damage. Yes
Undergrowth Stick Venomous Blades On each basic attack, 10% chance to apply a venom that deals 55% damage every 5 sec(s), for 30 sec(s). Damage increases by 50% for each debuff on the Shattered. Overall venom damage can stack up to 180% damage. Yes
Underworld Spine Venomous Blades On each basic attack, 10% chance of apply a venom that deals 60% damage every 5 sec(s), for 30 sec(s). Damage increases by 53% for each debuff on the Shattered. Overall venom damage can stack up to 200% damage. Yes
Undulate Staff Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. Yes
Unraveler Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 215% damage plus 10% for every 10% HP missing from the Shattered, up to 415% damage. No
Urchin Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. Yes
Vivecsection Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage. Yes
Wavebreaker Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 260% damage plus 10% for every 10% HP missing from the Shattered, up to 460% damage. No
Widow Taker Venomous Blades On each basic attack, 10% chance to apply a venom that deals 35% damage every 5 sec(s), for 30 sec(s). Damage increases by 35% for each debuff on the Shattered. Overall venom damage can stack up to 100% damage. No
Winged Axe Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 280% damage plus 10% for every 10% HP missing from the Shattered, up to 480% damage. Yes
Wise Wand Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. Yes
Wood Ear Chopper Blood Explosion On each basic attack, 10% chance to trigger an explosion that deals 300% damage plus 10% for every 10% HP missing from the Shattered, up to 500% damage. Yes