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[[File:Cursed Armament PROC card.png|thumb|300px|right|Cursed Armament [[weapon card]] from a weapon Koda with the Slicer Glaive weapon.]]
[[File:Cursed Armament PROC card.png|thumb|300px|right|Cursed Armament [[weapon card]] for the Slicer Glaive weapon.]]
[[File:Cursed armament.png]]
[[File:Cursed armament.png]]
'''Cursed Armament''' is the only [[PROC]] in Legends of the Mara that benefits every Oda and ally fighting the Shattered on a particular deed. This special ability '''is not stackable''' beyond the weapon's maximum debuff, but increases all damage dealt to the shattered for 30 seconds when the curse activates.
'''Cursed Armament''' is the only [[PROC]] in [[Legends of the Mara]] that benefits every [[Oda]] and [[Partner Collections|ally]] fighting the [[Shattered]] on a particular deed. This special ability '''is not stackable''' beyond the weapon's maximum debuff, but increases all damage dealt to the shattered for 30 seconds when the curse activates.


With each [[Basic Attack|basic attack]], there is a 10% chance that the curse is applied. The strength of the curse starts at a base percent ([[Cursed_Armament#Cursed_Armament_Weapons|depending on the weapon]]), and increases by a set percent per additional [[Abilities#Debuff Abilities|debuff]] active (up to the weapon's maximum).
With each [[Basic Attack|basic attack]], there is a 10% chance that the curse is applied. The strength of the curse starts at a base percent ([[Cursed_Armament#Cursed_Armament_Weapons|depending on the weapon]]), and increases by a set percent per additional [[Abilities#Debuffs|debuff]] active (up to the weapon's maximum).


==Cursed Armament Description Format==
==Cursed Armament Description==
On each basic attack, 10% chance to apply a curse that increases damage taken by __%, for 30 sec(s). Curse effect increases by __% for each debuff on the Shattered. Overall curse effect can stack up to __% increased damage.
{| class="wikitable" style="text-align:left; max-width: 900px; width: auto; float: left;"
|+
|-
|On each basic attack, 10% chance to apply a curse that increases damage taken by __%, for 30 sec(s). Curse effect increases by __% for each debuff on the Shattered. Overall curse effect can stack up to __% increased damage.
|}{{clear|left}}


==Cursed Armamanet In-Game Animation==
==Cursed Armamanet In-Game Animation==
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==Cursed Armament Weapons==
==Cursed Armament Weapons==
Below is a table of every weapon that has the Cursed Armament ability. Sorting by Max Debuff will sort the weapons by strength.
Below is a table of every weapon that has the Cursed Armament ability. Sorting by Max Debuff will sort the weapons by strength.



Latest revision as of 22:50, 13 February 2024

Cursed Armament weapon card for the Slicer Glaive weapon.

Cursed Armament is the only PROC in Legends of the Mara that benefits every Oda and ally fighting the Shattered on a particular deed. This special ability is not stackable beyond the weapon's maximum debuff, but increases all damage dealt to the shattered for 30 seconds when the curse activates.

With each basic attack, there is a 10% chance that the curse is applied. The strength of the curse starts at a base percent (depending on the weapon), and increases by a set percent per additional debuff active (up to the weapon's maximum).

Cursed Armament Description[edit | edit source]

On each basic attack, 10% chance to apply a curse that increases damage taken by __%, for 30 sec(s). Curse effect increases by __% for each debuff on the Shattered. Overall curse effect can stack up to __% increased damage.

Cursed Armamanet In-Game Animation[edit | edit source]

When Cursed Armament is active, an icon with a tooltip appears under the Shattered's health bar. For this particular debuff, the max time is 30 seconds and restarts every time a Cursed Armament PROC activates.

In the gif below, the Cursed Armament PROC activates and the basic attack damage increases by +4.3% (from 601 damage to 627).

The weapon used is the Slicer Glaive with a base increase of +4.3% damage

Cursed Armament Weapons[edit | edit source]

Below is a table of every weapon that has the Cursed Armament ability. Sorting by Max Debuff will sort the weapons by strength.

Image Weapon PROC Description Max Debuff Mega Weapon
Abyssal Trident Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Adventurer Bow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff No
Adventurer's Sword Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Battle Axe of Loathing Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff No
Blasphemy Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. 27% Debuff Yes
Carapace Claws Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Comet Piercer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff No
Cosmic hammer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 5% plus 10% for each debuff on the Shattered, up to 30% for 30 seconds. 30% Debuff Yes
Crimson Edge Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff No
Dark Axesaw Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
Electro Grip Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Ethereal Spear Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff No
Glimmer Staff Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
Golden Wand Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Goop Slicer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff Yes
Gunk Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. 27% Debuff Yes
Iron Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Lightning Rod Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff Yes
Malfunction Rod Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
Mortal Arrow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. 20% Debuff No
Mush Clobberer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Orbius Axe Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Petri Spikes Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Scavengers Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. 20% Debuff No
Scisword Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff No
Skulds Renown Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
Skull Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
Slicer Glaive Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Spike in the Head Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
Studded Club Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Sword of Constant Sorrow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.3% plus 7% for each debuff on the Shattered, up to 21% for 30 seconds. 21% Debuff No
Synthesis Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Terrachete Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
The Axicle Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
The Spatterer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff No
The Watchers Eye Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff No
Trusty Hatchet Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
Urchin Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes