Abilities: Difference between revisions

369 bytes added ,  3 February
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[[File:Abilities.png|right|thumb|250px|Ability icons used in Legends of the Mara]]
[[File:Abilities.png|right|thumb|250px|Ability icons used in Legends of the Mara]]
In the world of [[Legends of the Mara]], every [[Oda]] possesses unique special abilities that can significantly impact their performance on various deeds. These abilities can be broadly categorized into two main types: [[Abilities#Buffs|Buff]] abilities and [[Abilities#Debuffs|Debuff]] abilities, each serving a distinct purpose within the game's mechanics.
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Every [[Oda]] has at least one special ability that can boost its performance in [[Legends of the Mara]]. [[Abilities#Buffs|Buff]] abilities apply to the Oda that casts the ability as well as any other Oda or [[Partner Collections|allies]] that are fighting the [[Shattered]] on that deed, while [[Abilities#Debuffs|Debuff]] abilities apply to a single enemy. The strength, duration, and cooldown time of an ability depends on the type of Oda that casts the ability. Oda have a range of abilities that vary based on the collection and appear as traits in the Oda's metadata.
Every [[Oda]] has at least one special ability that can boost its performance in [[Legends of the Mara]]. [[Abilities#Buffs|Buff]] abilities apply to the Oda that casts the ability as well as any other Oda or [[Partner Collections|allies]] that are fighting the [[Shattered]] on that deed, while [[Abilities#Debuffs|Debuff]] abilities apply to a single enemy. The strength, duration, and cooldown time of an ability depends on the type of Oda that casts the ability. Oda have a range of abilities that vary based on the collection and appear as traits in the Oda's metadata.
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=Oda Abilities=
=Oda Abilities=
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