Cursed Armament

Revision as of 16:39, 28 January 2024 by OtherXAdmin (talk | contribs)

Cursed Armament is the only PROC in Legends of the Mara that benefits every Oda fighting the Shattered on a particular deed. This special ability is not stackable, but increases all damage dealt to the shattered for 30 seconds when the curse activates.

With each basic attack, there is a 10% chance that the curse is applied. The strength of the curse starts at a base percent (depending on the weapon), and increases by a set percent per additional debuff active (up to the weapon's maximum).

Cursed Armamanet In-Game Animation

When Cursed Armament is active, an icon with a tooltip appears under the Shattered's health bar. For this particular debuff, the max time is 30 seconds and refreshes every time a Cursed Armament PROC activates.


In the gif below, the Cursed Armament PROC activates and the basic attack damage increases by +4.3% (from 601 damage to 627).

The weapon used is the Slicer Glaive with a base increase of +4.3% damage

 

Cursed Armament Weapon Card

 
Cursed Armament weapon card from a weapon Koda with the Slicer Glaive weapon.

Cursed Armament Description Format

On each basic attack, 10% chance to apply a curse that increases damage taken by __%, for 30 sec(s). Curse effect increases by __% for each debuff on the Shattered. Overall curse effect can stack up to __% increased damage.

Cursed Armament Weapons

Below is a table of every weapon that has the Cursed Armament ability. Sorting by Max Debuff will sort the weapons by strength.

Image Weapon PROC Description Max Debuff Mega Weapon
  Abyssal Trident Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
  Adventurer Bow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff No
  Adventurer's Sword Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
  Battle Axe of Loathing Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff No
  Blasphemy Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. 27% Debuff Yes
  Carapace Claws Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
  Comet Piercer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff No
  Cosmic hammer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 5% plus 10% for each debuff on the Shattered, up to 30% for 30 seconds. 30% Debuff Yes
  Crimson Edge Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff No
  Dark Axesaw Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
  Electro Grip Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
  Ethereal Spear Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff No
  Glimmer Staff Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
  Golden Wand Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
  Goop Slicer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff Yes
  Gunk Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.5% plus 9% for each debuff on the Shattered, up to 27% for 30 seconds. 27% Debuff Yes
  Iron Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
  Lightning Rod Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff Yes
  Malfunction Rod Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
  Mortal Arrow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. 20% Debuff No
  Mush Clobberer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
  Orbius Axe Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
  Petri Spikes Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
  Scavengers Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3% plus 6.7% for each debuff on the Shattered, up to 20% for 30 seconds. 20% Debuff No
  Scisword Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.8% plus 7.7% for each debuff on the Shattered, up to 23% for 30 seconds. 23% Debuff No
  Skulds Renown Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
  Skull Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes
  Slicer Glaive Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
  Spike in the Head Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
  Studded Club Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
  Sword of Constant Sorrow Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.3% plus 7% for each debuff on the Shattered, up to 21% for 30 seconds. 21% Debuff No
  Synthesis Blade Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
  Terrachete Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
  The Axicle Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff Yes
  The Spatterer Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff No
  The Watchers Eye Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4.3% plus 8.3% for each debuff on the Shattered, up to 25% for 30 seconds. 25% Debuff No
  Trusty Hatchet Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 3.5% plus 7.3% for each debuff on the Shattered, up to 22% for 30 seconds. 22% Debuff No
  Urchin Flail Cursed Armament On each basic attack, 10% chance to apply a curse that increases damage taken by 4% plus 8% for each debuff on the Shattered, up to 24% for 30 seconds. 24% Debuff Yes