Abilities: Difference between revisions

From OtherX
Jump to navigation Jump to search
Line 30: Line 30:
===Mara===
===Mara===
Mara have one ability slot and five possible abilities:
Mara have one ability slot and five possible abilities:
[[File:Attack speed buff icon.png|60px]] Attack Speed Buff {{clear}} [[File:Critical chance buff icon.png|60px]] Critical Chance Buff {{clear}} [[File:Damage buff icon.png|60px]] Damage Buff {{clear}} [[File:Damage over time icon.png|60px]] Damage Over Time {{clear}} [[File:Direct damage icon.png|60px]] Direct Damage{{clear}}
[[File:Attack speed buff icon.png|60px]] Attack Speed Buff   [[File:Critical chance buff icon.png|60px]] Critical Chance Buff   [[File:Damage buff icon.png|60px]] Damage Buff   [[File:Damage over time icon.png|60px]] Damage Over Time   [[File:Direct damage icon.png|60px]] Direct Damage{{clear}}


===Kodamara===
===Kodamara===

Revision as of 17:54, 27 January 2024

Ability icons used in Legends of the Mara

Every Oda has at least one special ability that can boost its performance in Legends of the Mara. Abilities apply to the Oda that casts the ability as well as any other Oda that are fighting The Shattered on that deed. The strength, duration, and cooldown time of an ability depends on the type of Oda that casts the ability. Oda have a range of abilities that vary based on the collection and appear as traits in the Oda's metadata.


Buff Abilities

Buff abilities are abilities that enhance the performance of the Koda.

Attack Speed Buff

Critical Chance Buff

Damage Buff

Debuff Abilities

Debuff abilities are abilities that impact The Shattered.

Marked

Poison

Weaken

Oda Abilities

Mara

Mara have one ability slot and five possible abilities:

Attack Speed Buff Critical Chance Buff Damage Buff Damage Over Time Direct Damage

Kodamara

Kodamara have X ability slots and at least these five abilities:

Attack Speed Buff Critical Chance Buff Damage Buff Damage Over Time Direct Damage

Koda/Mega Koda

Koda have three ability slots (only two abilities were active in Season 1 and 2 of Legends of the Mara).

'Ability 1' consists of five abilities:

Attack Speed Buff  Critical Chance Buff  Damage Buff  Marked  Weaken

'Ability 2' consists of three abilities:

Damage Over Time  Direct Damage  Poison

'Ability 3' consists of X abilities that are unknown at this time but likely are defensive abilities.